MASTER OFNURAM

SKILL CODEX

Player Skill Codex

Find player skills by reach, element and damage type.

Nuram Skill Codex →

Attack / Spell power 100 · before defense, element and mastery modifiers

40

Heavy Strike

Wind up, then strike one target in front.

Damage
48
Range
3.68 blocks
Mana
5

Flash Jump

Leap forward and upward, retaining momentum in the air. Once before landing. No invulnerability.

Range
5 blocks
Mana
6

Piercing Shot

Piercing arrow mode. Fire after charging to pierce enemies; a fully charged bow pierces more targets.

Damage
6–60Charge
Range
16 blocks
Mana
10

Ember Bolt

Launch a fire spell projectile.

Damage
53
Range
16 blocks
Mana
6

Stone Ward

30% less direct damage · 4s

Range
1 blocks
Mana
20

Cover

Ally takes 30% less direct damage · 4s

Range
8 blocks
Mana
15

Link Mark

Mark for 4s · next allied hit +20% damage

Range
12 blocks
Mana
10

Sweeping Slash

Sweep a wide arc in front of you.

Damage
40
Range
4.025 blocks
Mana
8

Charging Thrust

Rush forward with a short thrust.

Damage
51
Range
5.75 blocks
Mana
10

Riposte

Brace against a frontal hit and counterattack.

Damage
61Counter
Range
3.68 blocks
Mana
12

Armor Break

Break an enemy's guard with an axe to expose them to physical attacks.

Damage
46
Range
3.68 blocks
Mana
12

Opening Thrust

Thrust a sword into an opening against slowed or rooted enemies.

Damage
57–71Controlled target bonus
Range
4.025 blocks
Mana
10

Earth Slam

Slam an axe down to send a shockwave along the ground.

Damage
75
Range
7 blocks
Mana
20

Finishing Blow

Deliver a stronger finishing attack against a wounded enemy.

Damage
74–111Low-health target bonus
Range
3.68 blocks
Mana
20

Repelling Shot

Repelling arrow mode. Actual hits push enemies, with charging increasing the push.

Damage
4–40Charge
Range
12 blocks
Mana
7

Fan Shot

Fan arrow mode. Release after charging to fire a spread; each enemy takes damage only once.

Damage
4–46Charge · Once per target
Range
12 blocks
Mana
12

Ankle Shot

Slowing arrow mode. Actual hits slow enemies, with charging extending the duration.

Damage
4–40Charge
Range
16 blocks
Mana
8

Retreating Shot

Retreating arrow mode. Firing releases an arrow and moves you backward.

Damage
4–40Charge
Range
12 blocks
Mana
10

Burst Shot

Burst arrow mode. Release after charging to fire successive arrows at fixed intervals.

Damage
3–30 × 3Charge
Range
16 blocks
Mana
18

Snipe

Sniper arrow mode. A longer charge increases power; movement resets only the extra focus.

Damage
4–109Charge
Range
24 blocks
Mana
25

Arrow Rain

Arrow rain mode. A successful marker hit or terrain contact summons volleys at that impact point.

Damage · Charge
0–8
2–26 × 3Follow-up
Range
16 blocks
Mana
30

Frost Needle

Launch an icy needle that slows its target.

Damage
40
Range
16 blocks
Mana
6

Gust

Unleash a gust that pushes enemies away from your front.

Damage
35
Range
4.6 blocks
Mana
10

Tidal Wave

Push enemies ahead with a wide wave.

Damage
52
Range
10 blocks
Mana
15

Entangling Roots

Entangle enemies in roots to briefly hold them in place.

Range
12 blocks
Mana
18

Chain Lightning

Arc lightning between nearby distinct enemies.

Damage
63
Range
14 blocks
Mana
20

Flamethrower

Hold the button to sustain a narrow flame stream along your facing direction. It strikes periodically; releasing the button stops the remaining hits.

Damage
28 × 6Full duration
Range
5.75 blocks
Mana
40

Frost Ring

Burst frost in a ring around you to slow enemies.

Damage
52
Range
4.6 blocks
Mana
18

Thunderstrike

Call down a delayed lightning strike at a selected point.

Damage
92
Range
16 blocks
Mana
25

Life Spring

Spend a field dressing to heal yourself and your living companions within an area.

Range
8 blocks
Mana
35

Meteor Fall

Drop a delayed meteor that hits hardest at the center.

Damage · Follow-up
118Center
59Outer area
Range
16 blocks
Mana
40

Shield Bash

Shove enemies in front of you with a shield to make space.

Damage
34
Range
3.45 blocks
Mana
8

Bulwark

Raise your shield and slow down to withstand frontal attacks.

Range
1 blocks
Mana
25

First Aid

Spend a field dressing to treat yourself. Moving or taking damage during preparation cancels treatment.

Range
1 blocks
Mana
35

Sprint

Run faster briefly until you attack or cast a skill.

Range
1 blocks
Mana
12

Rally Signal

Call your deployed companions back toward you.

Range
16 blocks
Mana
8

Focus Fire

Order your companions to prioritize a selected enemy.

Range
16 blocks
Mana
10

Rescue Order

Order the selected companion to stop attacking and retreat toward you.

Range
16 blocks
Mana
8

Encouragement

Strengthen the next successful attack of your nearby companions.

Range
12 blocks
Mana
15

Tactical Rotation

Withdraw a selected companion while other deployed companions engage the enemy.

Range
16 blocks
Mana
15