Base chance 67.5%Guard tier 3+ · 1 per attempt

NURAM CODEX
#110 Tidehome
On salty, damp sand, it closes its door to retain moisture and stays out of deep water.
- Wild encounter levels
- Lv 0–20
- Growth limit
- Lv 35–55
Level-up skills
Body BashLearn levelLv 0View skill book →
Aqua TailLearn levelLv 12View skill book →
Healing DewLearn levelLv 30View skill book →
Stone SkinLearn levelLv 35View skill book →
Rolling BoulderLearn levelLv 43View skill book →
Ripple HavenLearn levelLv 54View skill book →
Book-only skills
Skill books have no level requirement.
Drops
Hunting material
Tidal Door Membrane
Tidal Door MembraneA thin membrane from the lower shell door. Moisture clings inside its pearly rim, while fine creases overlap at the hinge where the door once folded.
- Wild Lv 0
- 35.00%
- Quantity on a successful drop
- 1
Dormant Nuram

Tidehome
- Wild Lv 0
- 20.00%
- Wild Lv 20
- 20.00%
Additional hunting supplies
Turtle Scute- Base quantity on success
- 1
- Drop chance
- 15%
Looting can increase the quantity; total item-count limit: 6.
Armadillo Scute- Base quantity on success
- 1
- Drop chance
- 15%
Looting can increase the quantity; total item-count limit: 6.
Dried Kelp- Base quantity on success
- 1–2
- Drop chance
- 100%
Looting can increase the quantity; total item-count limit: 6.




Goblin Scout
Tidemark SquireLv 41+